Brian Peek

A (Mirrored) Compendium of Random Uselessness
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May 2009 Blog Posts

Facebook .NET Programmers Group Session on XNA 3.0

I will be giving a session on Tuesday, June 2nd at 6pm EST to the Facebook .NET Programmers group on XNA 3.0.  This is an online session and everyone is welcome to attend. Topic: Building a Video Game with XNA Game Studio 3.0 Abstract: This session will demonstrate how to build a very simple 2D game (a Space Invaders clone) using XNA Game Studio 3.0. Attendees will learn how to effectively use the content pipeline, import 2D sprites into XNA, manage input from the keyboard, mouse, Xbox 360 controller and Zune, manage game state,...

posted @ Friday, May 29, 2009 5:46 AM | Feedback (0) |

Install the Surface SDK SP1 Workstation Edition on x64

Update 11/20/09: The Surface SDK is now available to everyone at the new Surface website!  The instructions below should continue to work just fine…let me know if they don’t. Update 10/29/09: It appears that the version of the SDK available from the Microsoft Partner site comes as a straight .exe file.  To extract this back into the MSI file to follow the instructions below, execute the following command: "Microsoft Surface SDK 1.0 SP1, Workstation Edition.exe" /extract c:\surface This should spit out a MSI file to the c:\surface directory and you can continue on with the...

posted @ Thursday, May 14, 2009 6:28 AM | Feedback (0) |

Windows Virtual PC and the Microsoft Device Emulator

Windows 7 (as of RC1) now supports a pretty spiffy new feature known as Virtual Windows XP or Windows XP Mode based on what article you read.  At its core, it is a new version of the Virtual PC product, now named Windows Virtual PC, installed closer to the OS, combined with a Windows XP hard disk image which allow you to run legacy applications under Windows XP on your Windows 7 machine in a pretty seamless way. If you install the Windows Virtual PC add-on to Windows 7, you must first uninstall Virtual PC 2007.  By doing that, you remove...

posted @ Saturday, May 02, 2009 3:39 AM | Feedback (2) |

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